Unit Name Free Company Militia |
Main Unit Key wh_dlc04_emp_inf_free_company_militia_0 |
Land Unit Key wh_dlc04_emp_inf_free_company_militia_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Close-Quarters Infantry |
Naval Unit Group Close-Quarters Infantry |
Soldiers 120 |
Caste Missile Infantry |
Category Missile Infantry |
Class Missile Infantry |
Custom Battle Cost 450 |
Recruitment Cost 500 |
Upkeep Cost 110 |
Missile Damage 14 |
├ Missile Weapon wh_dlc04_emp_free_company_pistol |
├ Projectile wh_dlc04_emp_free_company_pistol_bullet |
├ Missile Damage 12 |
├ Missile Ap Damage 2 |
└ Base Reload Time 9 |
Accuracy 10 |
Range 90 |
Reload 8 |
Shots Per Minute 7.2 |
Ammunition 18 |
Melee Attack 28 |
Weapon Strength (Weapon Damage) 28 |
├ Melee Weapon wh_dlc04_emp_free_company_sword |
├ Melee Damage Base 22 |
├ Melee Damage Ap 6 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 16 |
Melee Defence 25 |
├ Base Defence 25 |
├ Shield none |
└ Shield Defence 0 |
Armour 25 |
├ Armour wh_dlc04_emp_free_company_armour |
├ Armour Defence 25 |
└ Shield Armour 0 |
Health 52 |
├ Man Entity wh_dlc04_infantry_free_company_blood_dismembers |
├ Man Speed 35 |
├ Man Health 8 |
└ Bonus Hit Points 44 |
Leadership (Base Morale) 55 |
Total War: WARHAMMER – The Grim & The Grave The Grim & The Grave is the first Lords Pack for Total War: WARHAMMER. Bolstering the forces of both The Empire and The Vampire Counts, it introduces famous rival characters and new iconic units from the world of Warhammer Fantasy Battles to your campaigns and battles. Free Company Militia While. For other uses of the term, see Militia. Militia are a unit type in the Total War series. 1 Empire: Total War 2 Napoleon: Total War 3 Total War: Shogun 2 4 Fall of the Samurai In Empire: Total War, militia are cheap, poor-quality troops that are useful as either garrison troops to keep regions under control, or for certain roles in battles. Militia share certain traits with line infantry: they. Mainline of free company with handgunners checkerboarded in, a couple units of outriders with grenade launchers for the flanks, and a heavy sprinkling of artillery and steam tanks. With Gelts buffs it's unbeatable.
Unit Name Free Company Militia |
Main Unit Key wh_dlc04_emp_inf_free_company_militia_0 |
Land Unit Key wh_dlc04_emp_inf_free_company_militia_0 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Close-Quarters Infantry |
Naval Unit Group Close-Quarters Infantry |
Soldiers 120 |
Caste Missile Infantry |
Category Missile Infantry |
Class Missile Infantry |
Cost 450 |
Recruitment Cost 500 |
Upkeep Cost 110 |
Missile Damage 14 |
├ Missile Weapon wh_dlc04_emp_free_company_pistol |
├ Projectile wh_dlc04_emp_free_company_pistol_bullet |
├ Missile Damage 12 |
├ Missile Ap Damage 2 |
└ Base Reload Time 9 |
Accuracy 10 |
Range 90 |
Reload 10 |
Shots Per Minute 7.4 |
Ammunition 18 |
Melee Attack 28 |
Weapon Strength (Weapon Damage) 28 |
├ Melee Weapon wh_dlc04_emp_free_company_sword |
├ Melee Damage Base 21 |
├ Melee Damage Ap 7 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 14 |
Melee Defence 25 |
├ Base Defence 25 |
├ Shield none |
└ Shield Defence 0 |
Armour 25 |
├ Armour wh2_main_leather_25 |
├ Armour Defence 25 |
└ Shield Armour 0 |
Health 61 |
├ Man Entity wh_dlc04_infantry_free_company_blood_dismembers |
├ Man Speed 36 |
├ Man Health 8 |
└ Bonus Hit Points 53 |
Leadership (Base Morale) 55 |
Warhammer Free Company Militia
Total War Warhammer Free Company Militia Free
Addictive turn-based empire-building with colossal, real-time battles. All set in a world of legendary heroes, giant monsters, flying creatures and storms of magical power. Free Company Militia is a term that describes the Men and Women from neighbouring towns or villages that have taken up arms, willingly or not, to serve alongside the armies of the Empire and defend the lands of their birth.